tag:blogger.com,1999:blog-6598213750658936652.post1957724534153631560..comments2023-09-11T16:37:52.202+01:00Comments on Leo Tsang - CG Arts & Animation: Unit 3 - TranscriptionLeo Tsanghttp://www.blogger.com/profile/13684302634173273006noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-6598213750658936652.post-61898728721254799492011-02-02T00:31:17.544+00:002011-02-02T00:31:17.544+00:00Yep, thanks Phil. I may have not sounded it after ...Yep, thanks Phil. I may have not sounded it after our talk (as I had much to digest), but I feel a lot more reassured in how to approach this project. I'll make a new post once I've ironed out my idea. <br /><br />Also, that illustrator has some very lovely work indeed. Thanks for sharing :)Leo Tsanghttps://www.blogger.com/profile/13684302634173273006noreply@blogger.comtag:blogger.com,1999:blog-6598213750658936652.post-69461601836710416032011-02-01T22:37:16.565+00:002011-02-01T22:37:16.565+00:00Spoke to Alan after you left, and we're both h...Spoke to Alan after you left, and we're both happy to see you slim down the 'world' in favour of some concentrated 'performance-centric' character animation. I got the feeling you were worried about content/context, but as I hoped I proved (even though I talked your ears off!) all context is 'for' in a design sense is giving you answers to design/style-based questions. It doesn't have to be weighty or 'intellectual' in that sense - context needs to be USEFUL to the designer!<br /><br />Encountered this illustrator - some nice character work here:<br /><br />http://rictercio.daportfolio.com/tutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.comtag:blogger.com,1999:blog-6598213750658936652.post-3632546920039069942011-02-01T00:38:11.136+00:002011-02-01T00:38:11.136+00:00'there no's'?
*there is no*
sorry!'there no's'?<br /><br />*there is no*<br /><br />sorry!tutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.comtag:blogger.com,1999:blog-6598213750658936652.post-14408600185330476162011-02-01T00:10:26.730+00:002011-02-01T00:10:26.730+00:00Hey Leo - I'm going to be super honest with yo...Hey Leo - I'm going to be super honest with you. Personally, I don't think this idea has enough grit - and there's something else it cannot accomplish: if you remember, both Alan and I felt that, in terms of your 2d style, you were running out of rocket-fuel a little. You'd reached something of a plateau. I strongly encourage you to use the transcription project to demonstrate greater adaptability/flexibility in terms of your ability to take on strong, idiosyncratic styles. I'd like to see much greater abstraction/art direction from you. I'd like you to pick something that absolutely CANNOT be approached in your usual style - that absolutely demands to be treated differently. After all, one of the elements of the submission is a technical document that charts your trial and error exploration of some new or innovative or interdisciplinary approach to cg stuff. If you want my advice you'll identify a subject that comes with a stong, robust and inherent aesthetic, that you must absorb into your own DNA - and allow some transformation and revolution into your creative life...<br /><br />Also - there no's tension in your current idea; it feels very beige and without conflict or drama or emotional resonance. It's a bit new agey really. I want some strong flavours from you, Leo - something spicy and surprising. In this sense, I want your research and development to be exactly that - research into something you don't know yet, and a development of a style and technique that doesn't exist yet...tutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.com