Update on the progress with dynamics over the key sequences of the animation, created using Maya dynamics and post compositing in After Effects. Each dynamic element has to be rendered out separately for optimal control in post compositing, where the environment itself may still look at little rough as they were not rendered at this stage. Some further tweaking and refinements is still necessary as their not quite there yet.
Evil Wolf Dynamics Test
The dynamics are mainly following their influence from the initial concept here. Movements of the dynamics need to be sharper to better reflect the nature of the evil wolf.
Good Wolf Dynamics Test
Following the concepts from here. The markings are being generated randomly with instancing objects, although I'm considering to animate the markings manually for better control (or perhaps a combination of the two). Tweaking to the density of the purple lights may also be in order.
Shrine Dynamics Test
There will need to be two sets of dynamics for when the shrine; one where it is relatively dormant during the opening, to another with a rushing of activity as it beckons the wolves to the soul. The above example is admittedly not quite one or the other as of yet, serving as an experimentation of ideas with ethereal like flames to swirling trails of energy.
Key Scene Dynamics
Posted by
Leo Tsang
on
Wednesday, December 14, 2011
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Dynamics,
Maya,
The Wolves Within,
Year 3: Unit 1
Shrine Opening Test #2
Posted by
Leo Tsang
on
Monday, December 05, 2011
Revisions to the shrine opening, with increased speed and acceleration. Still toying with the idea of the fade to black during the narrator's dialogue as you can see in the 4th variation.
Some minor tweaks to the positioning of the rock formations is needed to stop the slight 'popping' towards the end of the pull back.
Some minor tweaks to the positioning of the rock formations is needed to stop the slight 'popping' towards the end of the pull back.
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Environments,
Maya,
Previs,
The Wolves Within,
Year 3: Unit 1
Shrine Opening Test
Posted by
Leo Tsang
on
Saturday, December 03, 2011
One of the trickiest environments to tackle is the transition shot from the shrine where the camera pulls back through the environment. Here is a playblast of the scene focusing on the camera movements, with two minor variations in the editing. Elements such as lighting is not final.
We are yet to determine the idea of cutting to one or two shots of the wolves with the slow panning of the soul and narration, for a sense of tension/buildup before the race. Feedback is most welcome.
We are yet to determine the idea of cutting to one or two shots of the wolves with the slow panning of the soul and narration, for a sense of tension/buildup before the race. Feedback is most welcome.
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Labels:
Environments,
Maya,
Previs,
The Wolves Within,
Year 3: Unit 1
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