Delving further into the use of instancing with dynamics, here we've looked at creating variation within the particle instances with rotation, scale and aiming expressions; to emitting particles from instances themselves, to populating a scene with trees using instances of paint effects.
Maya Dynamics #06
Posted by
Leo Tsang
on
Friday, March 18, 2011
Labels:
Dynamics,
Maya,
Workshops,
Year 2: Unit 3
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