The next process after rigging is to combine the rig to the model, otherwise known as Skinning - another lengthy process that is essential in bringing models to life. I found it a bit tricky at times especially bring new to the process, but with some perseverance I think I got there in the end with the desired results.
Skinning - Arm
Posted by
Leo Tsang
on
Saturday, May 01, 2010
Labels:
Arm,
Maya,
Skinning,
Workshops,
Year 1: Unit 6
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