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A system of skin weights and follicles are used to keep the various layers of props in place, where IK/FK switching is also avaliable for the legs. UVs are also laid out, allowing for the transfer of texturing in the near future.
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Blendshapes have been created for facial movements, with a squinting expression shown below.
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Testing the capabilities of the rig with some quick posing helped to expose any errors and allow for refinements where necessary.
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With Volan predominantly complete, he can now move into the world of the environment which will help to realise the design of the island as a whole.
2 comments:
it is looking sweet, are you adding eyelashes?? that shot with the monocle to me screams eyelashes :)
Cheers Ruben, I had no plans for eyebrows actually and don't think it will be necessary.
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