Showing posts with label Turnaround. Show all posts
Showing posts with label Turnaround. Show all posts

Turntables for Tribe 17

Got round to creating turntables for the main three characters of Tribe 17, with Tribe A, B and C. Unfortunately, the latter two videos are not in HD yet (as vimeo only allows 1 HD video a week), but they will become HD sometime later in the next week or so.





Turnaround - Tribe A

Turnaround for Character Tribe A

KLED Animations Presents: 'Day of the Chainsaw Wielding Baby'

The studio group project came to a close last week, I'm proud to present my team's animation trailer: Day of the Chainsaw Wielding Baby.

‘Project 6’ – an experiment to create the perfect killing machine, goes astray when their latest subject escapes from a secret laboratory located in the depths of the Earth.
Alone and confused, Project 6 is out of control! Who can stop this ‘baby’ now?




This is actually version 2 of our trailer which I feel works better than our initial version, that featured a narrative trailer voice. You can view the original here.

For a little bit of fun, we actually included some small Easter eggs for the competing studios including Gremlin Box Productions, B3D Studios and Creature Studios and their respective animations - so see if you can spot them, and be sure to check out their respective trailers. Unfortunately, we were not able to fit in Void Canvas Studio, Inspire Studios and Lucid Studios (apologies!) but be sure to check out their works too!

The main share of my work in this project included Concept art, modelling, texturing and rigging our Baby character, creating the Laboratory scene as well as general compositing including small special effects such as bubbles and smoke. My apologies that I couldn't give more frequent updates to this side of the project, as things were pretty tight on schedule. Hopefully, the documented Making Of publication below will make up for this, providing a behind-the-scenes look into much of the process my group and I worked on.

The Making of Day of the Chainsaw Wielding Baby

Here is an additional walk cycle I attempted with the Baby model. I tried to capture the baby's walk cycle by making him a little off balance and slowing his movements.



Where I've also presented a Turnaround of our Baby character for your viewing pleasure.



Feel free to head over to the KLED Animations blog for more details on our progression throughout the weeks.

Otherwise, the next and final project for the second year is soon approaching, entitled Transcription. More on that in the coming days.

Maya Character Workshop #06 - Turnaround, Face Cam, Mouth, Eye Rig

Completed extra details to the character model adding a Mouth, Teeth, Tongue and a rig to control the Eyes, as well as a Face Camera that centres to the models face at all times. After which, we present a turnaround for the final character model.

Turnaround


Face Cam + Controls


Mouth, Teeth, Tongue


Eye Rig