Showing posts with label Opening. Show all posts
Showing posts with label Opening. Show all posts

Opening Scene Progress #2

I've been working away at various scenes of the animation, but here is an update on the opening scene.

Quick playblast of the scene so far:


I think I'll add some more texture variation to the grass, and hopefully the background will be blend better when compositing in after effects.

Mushroom Model


My photos taken of the Ling Zhi mushroom served well in creating the textures for the mushroom. I've also painted over the textures for a more stylised aesthetic similar to my earlier concepts.

Initial Renders


Some refinement is necessary as I am yet to establish the appropriate lighting which I'm having difficulty with. The scene is set during the day, perhaps afternoon - any pointers in lighting would be greatly appreciated. But I hope this begins to achieve the slightly painterly feel reminiscent to my earlier concept pieces.

Back to the pits!

Opening Scene Progress

Updating my progress with the opening scene, covering panels 1:1 and 1:2 of my storyboard. Things are taking longer than I would like, so I hope to speed things along in the coming days.





For the grass I've used a paint effect which I hope is fine as it seems to work pretty well, and that it would be a bit of a time sink to painstakingly model and animate individual models of grass. With the grass in the direct foreground, I hope to render this out separately to be able to create a focus pull transition to the mushrooms in the midground, where the background will be filled with a matte painting.

Here I've modelled a few variations of the Ling Zhi Mushroom to populate the scene.