Junk Character Designs

From my original silhouettes created from objects of junk, I have taken the more successful designs to flesh out. It has been tricky deciphering the insides of the silhouette, where many tweaks and experimentation was needed to refine the design as a whole. I've tried to place objects that would enable degrees of flexibility and movement such as ball joints, tubing or springs.




Although there are most likely areas subject to some further tweaking, I believe I can take these further to begin modelling where changes can be made in the production process.

5 comments:

tutorphil said...

LOVE these! Well done, Leo :D

Bob Sparks said...

Ahhh the change on the first character feels alot more comfortable now man...nice one...love the second one in...reminds me of '9' and the robin williams character from robots :)

Leo said...

Glad you like Phil, and cheers Bob the first guy took some time tweaking so I'm glad it paid off. I still haven't seen 9 yet :(

Alan Postings said...

Hi Leo,

Good to see it all coming together - looking good. My only criticism is the legs of the second character are little out of proportion in comparison to the upper body (causing physical balance problems with that big head). Add larger feet on the character to correct this (keep what you have but as ankles).

Leo said...

Thanks for the feedback Alan, I see what you mean. I'll make those changes soon.

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