Our next stage of workshops looks into how to apply textures with bump mapping options, which definitely brings life into basic textures. The scene is at the half way stage at the moment, where we will continue next week.
Pirate Cove Texturing
Posted by
Leo Tsang
on
Friday, December 04, 2009
Labels:
Maya,
Pirate Cove,
Workshops,
Year 1: Unit 3
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