Learning more techniques in creating and applying our textures to UV maps, further applying bump map and specular map textures. We also touched upon compositing the shot together with a foreground and a background image, integrating the two together. Hope all is well!
I'm feeling much more confident now in applying textures to models, and am eager to give it a go with my own creations in due time.
Pirate Cove Texturing #2
Posted by
Leo Tsang
on
Sunday, December 13, 2009
Labels:
Maya,
Workshops,
Year 1: Unit 3
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