Street scene finally complete with UV mapping. It was certainly a long project to work with, but I learned loads feeling more confident in how to approach some models with a basic understanding of UV mapping. Hopefully, I will be able to use these skills in my own projects. As Alan said, it is actually quite tricky to position objects in an natural state without looking too contrived, so I hope my scene looks natural enough. Scene rendered with Mental Ray.
When I first rendered this scene, the Air Condition object towards the back of the scene suffered a graphical glitch. I'm not too sure as to why as I checked the settings which were fine. I wonder if its just the distance and positioning of the camera? Moving the object across to different positions yielded similar results so I took it out in the end.
Well, I'm pretty pleased having made the scene from start to finish (minus the mailbox and air conditioner). Big thanks to Alan for all the video tutorials and I look forward to the next projects to learn with in Maya.